He’s surprisingly open about the problems they identified: an increasingly repetitive campaign. Yet over his half-hour presentation and our subsequent interview that runs nearly as long, he makes a compelling case for that belief, pointing to the studio’s learnings from a post-mortem of the series’ reboot, released on PS4 in 2016. Later in the same presentation the executive producer, a 24-year veteran of the studio that birthed Doom, has a simpler, more straightforward description of its new action shooter: “this is the best game we’ve ever made.”Ī not unheard claim. While those comparisons are delivered with a smile, Stratton feels justified in making them. These catchy, metaphorical zingers pepper his opening talk to an assembled crowd ahead of a recent preview tour hands-on.
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